© 2026

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A dark fantasy survivorslike with classic ARPG essence: Deep builds, rare loot, NPC shops, shared storage, and a semi-procedural dungeon with bosses, events, and curses. Fast-paced roguelite action meets old-school dungeon crawling. Every lost run is a new idea. Welcome to Unwanted Dungeon!
Survive. Evolve. Destroy the Unwanted Dungeon.
Unwanted Dungeon is a survivorslike dungeon crawler set in a medieval dark fantasy world where classic ARPG essence meets roguelite replayability. Build unique characters through skill trees and rare loot, explore four floors of semi-procedural dungeons packed with bosses, events, and curses, and carry your progress forward across every run. Each death is an invitation — try a new build, a new character, a new strategy.
Corvalia trusted Abadiel with its safety. He repaid them with ruin. His collapse birthed a living dungeon — hungry, hostile, and growing. Now the ones he swore to protect are coming for him.
The story unfolds through cinematics at the beginning and end of the game, but what happens in between is up to you.
Choose your character:
The idea for Unwanted Dungeon came after a recent playthrough of the classic Diablo 1. Near the end of the game, fully geared and blasting through groups of enemies while tanking Diablo himself, it suddenly felt like a survivorslike, and it was incredibly fun. But just when I was having the most fun… the credits rolled.
That was the moment I asked myself: what if Diablo 1 had hordes of enemies, multiple classes, diverse spells, and more freedom to build your character?
That's how Unwanted Dungeon was born.
I hope that somewhere in a dungeon run at 2am, you feel exactly what I felt that night playing Diablo. That's the whole reason this game exists ❤️
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