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This is a game fusion of platform and puzzle genres. You play as a small robot navigating through a broken city.
This is a linear game where you use jumping, two-way movement, and boxes and other props to overcome obstacles. The game is divided into five scenes: ground floor street, buildings, middle city, factories, and outside the city. New game elements are introduced in different scenes. You must watch for military surveillance robots in buildings and avoid mechanical mice scattered throughout factories. The game features a strong sense of tension with a depressing end-of-world atmosphere and cyberpunk aesthetic.
You play as an early-generation commercial intelligent robot that once served a brain neuroscientist and was close to his son. At the start of a war, the scientist tried to transfer his consciousness into a network to save his family, but was killed. By chance, the boy's consciousness became trapped in the robot's neural network. The machine was abandoned and cleared away. Many years later, the robot is awakened by unknown signals and begins a journey to discover its identity.
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