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A turn-based strategy game set in a unique nature-themed world. Lead Sylvan or Insect armies to conquer the forests, using magic, combos, and special attacks to outsmart your foes. A fresh indie debut with tactical depth and creativity.
Are you looking for a turn-based strategy game that offers something different—without the repetitive World War themes? Look no further! Timbertales is the game for you.
Timbertales is a fantasy, turn-based strategy game set in a world where forest animals and insects battle for supremacy. With its unique nature-themed setting, Timbertales offers an exciting departure from the usual strategy tropes. Explore lush forests, face off in tactical battles, and discover a variety of races—more are coming soon!
If you're considering purchasing Timbertales, please keep in mind that I’m a passionate strategy gamer and a solo indie developer. While I’ve poured my heart into the game, the campaign is shorter than you might expect from a AAA title, and the overall content isn’t as extensive. What I do offer is a solid, turn-based strategy game with fresh mechanics and a distinctive theme. Best of all, it comes at a price that’s less than what I’d spend on a coffee to go.
I’m always eager to hear from you, so feel free to contact me directly or engage in the community hub. Your feedback is invaluable, and I’m excited to shape the future of Timbertales based on community input. Be sure to check the latest announcements for ongoing development updates!
Timbertales features two main factions: Vermin and Sylvans. Each faction consists of a variety of unique heroes, each with its own abilities and roles—ranging from ranged DPS to melee DPS, support, healing, and more.
The story mode of introduces you to the Sylvans through a brief tutorial, a prologue, and their dedicated campaign. The Sylvan campaign consists of several missions, each designed to challenge your tactical skills. The Vermin campaign is coming soon!
In this unique game mode, you'll draft an army from limited options and face off against a progressively more difficult AI. Each victory increases the challenge level and your rewards.
Defeated units have a chance to drop special spheres, each with unique effects:
The Challenge mode feature special maps with optional objectives. Completing these objectives can trigger events that offer strategic advantages in battle.
For more information please visit Twitter / Facebook and my website :)
I am looking forward for your support, feedback and comments.
English, German
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