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Tatamibeya / WorldMap · 10 Dec 2025
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English, Japanese, Simplified Chinese, Traditional Chinese
"The End of History" is a sandbox-style strategy RPG set in a medieval-inspired world. As the protagonist, you leave your foster parent's home one day and embark on a journey as an unknown wanderer. In a world where the motives of numerous NPCs intertwine, and cooperation and betrayal collide, you become a part of this world and can live freely as you choose.
The End of History has some very unique systems, so we recommend giving the free demo a try before you decide to purchase.
In the demo, you can replay the first two in-game years of Campaign Mode under the same rules and features as the full version.
Demo save data can be carried over to the full game as well. Have fun!
The End of History is a historical sandbox simulation set in a medieval fantasy world. In this world, NPCs live with their own wills and intentions, just as the player does. Even without your involvement, they wage war, fall in love, betray one another, and sometimes perish. From the accumulation of countless such events, a completely different history emerges every playthrough. Living as one person in this world, you sometimes intervene in history and sometimes simply observe from a distance, experiencing a one-of-a-kind story that only you can witness.
The defining feature of this game is that every NPC continues to act autonomously. Glance at a character's biography and you may discover they've been living an extraordinary life. Before you know it, an NPC you were fond of has quietly married the king of another nation. A once gentle ruler, after enduring war after war, accumulated hatred and began acting with shocking cruelty. Even without your involvement, the world moves on its own, and NPCs create their own drama. At the heart of this game is the joy of observing these unpredictable developments.
You are given a single mission: to stop the collapse of the world. This world moves toward ruin as hatred and division accumulate. There is no single path to prevent collapse. Diplomacy, economics, warfare, or intervention in personal relationships are just some of the approaches available to you.
You begin as a nameless wanderer, and how you live from there is entirely your choice. Serve a nation or faction and build a legacy. Found your own realm and aim to unite the land. Rally behind a favorite NPC and spend your life as their loyal advisor. Or simply live as an observer, watching history unfold.
When you belong to a state, you may occasionally receive difficult orders from your liege. Once you have your own faction and retainers, you can pass those orders down to your subordinates, tackling challenges as an organization.
Whichever path you choose, the sum of your decisions shapes the world and becomes a history that is yours alone.
Combat begins with swords and bows, but as time passes, technologies emerge: gunpowder, firearms, cannon tanks, and flying warships. When the age of knights gives way to the age of firepower, the nature of battle changes dramatically. Whether to embrace new technology or deliberately hold it back. That choice, too, colors your roleplay.
Fragments of clues are scattered across the world. What is the true nature of the massive structure known as the Obelisk, said to have once held infinite wisdom? Discover for yourself how it is connected to a world on the brink of collapse.
There is no predetermined scenario in this game. The "history that is observed" through countless events becomes a story that is yours alone.
"My spouse was killed in battle, and as I fought to avenge them, the world collapsed."
"I spent twenty years as a loyal advisor, rallying behind a beloved NPC until we unified the continent together."
"I kept executing all prisoners from every nation I conquered, until the enemy countries declared war of vengeance, again and again."
These are all one-of-a-kind stories experienced by real players. A different history unfolds every playthrough, leaving you thinking "I want to try this differently next time" even after dozens of hours.
NPCs live, fight, form bonds, and sometimes perish even beyond your sight. Yet a single move on your part can leave a lasting impact on their lives. That accumulation is the one-of-a-kind history that only you can observe.
This game has very distinct characteristics, so we want to be upfront about what makes it enjoyable.
Highly recommended if you:
We recommend trying the free demo first if you:
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