© 2026

An interactive fiction game with a point-and-click interface. Follows the members of an ostensible high-school computer club as they attempt to program a world-simulator.
1998. The members of Franklin High School’s dubious, under-equipped “Computer Club” break from precedent and take on a project: programming a world-simulator. Denise Novak, the ostensible club’s alleged president, anticipates the end result will be nothing special.
A point-and-click, story-driven interactive fiction game. Features an intuitive, contextual menu-driven interface that demands neither pixel-hunting nor parser-guessing. Expect a fair number of laughs and possibly some chills.
Typical playtime: 3-5 hours
English

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