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Strid is a fast-paced 2.5D online shooter with support for up to 64 players. Weapons and vehicles are extremely deadly and spawn-times are short.
Summary
The game was built with organic, home-grown C++ code, OpenGL and a few open source libraries by a one-man team.
Though I have limited time for this, I try to update the game from time to time.
I've found that the best way to play this game is to play 1on1 or more with a few bots on each team. If you try it alone you probably want to play with a few bots on your side versus many more bots. Maintain control of the most flags so the enemy tickets will bleed out.
I have one server hosted in France, so if you live in Europe this should be okay, but you can always host your own LAN server. To host a public server you need to port forward: UDP Port 17112 TCP Port 17113
English
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