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Evgeny Petrov / Not a Prototype games · 22 Nov 2018
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Stepbystep is a minimalistic programming puzzle platformer with experimental turn-based mechanics where you must write a command sequence to complete the levels that will be run automatically.
stepbystep is a minimalistic programming puzzle platformer with experimental turn-based mechanics.
The main feature is the ability to program the command sequence that will be run automatically.
What's inside:
5 colors
more than 40 levels
computer-composed music
about 2 hours of gameplay (about 30 minutes for ultra-pro puzzle crackers and speedrunners)
linux and windows support
The game was written in haxe, using openfl framework.
The music was composed by music artificial intelligence on jukedeck.
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