© 2026

Image Space Incorporated · 2015
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rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. Features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported.
Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available online. Over 35 free and paid licensed cars and tracks are included, featuring Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley and more. Steam Workshop support is available for installing cars and tracks.
Physics: Advanced multi-core CPU physics engine with newly updated tyre model. Driving surface construction, including painted line thickness, affects grip levels. Includes engine boost and turbo modeling, complex aerodynamics, head physics, cockpit vibrations, and detailed bump modeling.
Real-time day/night lighting transitions and realistic wet/dry weather transitions. Dynamically laid rubber increases grip throughout racing sessions. Rubber chunks ("marbles") roll off tyres and can affect grip. Tyres sustain damage from poor driving or setups, affecting grip immediately and over time. Dynamically drying racing line after rain. Environments filled with animated events like planes and flag marshalls.
Graphics/Sound: DX11 advanced graphics engine with real-time day/night transitions. Projected headlights for night time driving. Open VR support for multiple headsets with look to apex and head motion tracking support. Updated sound engine with changing engine sounds based on upgraded vehicle performance.
Gameplay: New AI who will race for and defend positions. Define AI opponent types, strength and aggression. Races can be lap based, time based or both. Vehicle upgrade system that affects both appearance and performance.
Camera/Replays: "Resume from Replay" allows you to resume a race from a saved replay. Full screen monitor with ability to rewind. Freely move camera from any position including the exclusive Swingman. Spectator mode available.
Multiplayer: Completely new multiplayer engine with dedicated server support. Opponent car skins automatically transmitted. Native voting system. Add AI to multiplayer games. Boot and ban player lists that can be passed around. Security checks to combat potential cheating.
Open Architecture: Support for modder created car, track and plugin content. Fully adjustable Showroom, UI and HUD layouts. More plugin interfaces. Easy to use customizable multi-language support. Rules to simulate different types of racing. Completely customize your controller. Drop in new vehicle liveries.
rFactor 2 has been used in hundreds of esport championships all over the world, in particular McLaren's World's Fastest Gamer and Formula E. The product is evolving and will be updated and added to for many years.
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