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Soleris Games · 10 Feb 2026
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English, German
Perfect Loop: Soleris is a tactical turn-based RPG with two heroes and two progression systems: loot-based abilities for one, deck-building for the other. The time loop resets your loadout roguelite-style, but quest progress carries over.
You are sent to Soleris—an island on a world threatened by an existential danger. You are trapped in a time loop to prevent the catastrophe. Every reset is another chance to learn, improve, and (hopefully) save the world.
Plan every move in tactical, turn-based battles where Action Points control movement and actions, and mana fuels spells. Positioning matters. Line of sight matters. Mistakes matter—until the loop kindly lets you try again.
Play as Diana, who levels up, distributes attributes, and gains new actions through equipment—
and Artemis, a dragon who can’t equip items (tragic), but makes up for it with a flexible, dice-driven Dragon Breath system.
Defeat enemies to earn weapons, armor, misc items, and enchantments. Equip gear to unlock new actions and bonuses—then do what every responsible adventurer does:
Gear abilities cover everything from melee, ranged, and AoE attacks to debuffs, buffs, shields, absorbs, heals, heal-over-time effects—and even summoning.
Artemis’ power is built from dice. Each round, dice are drawn from your pool—so refine it:
Pick your dice to shape Dragon Breath—damage, healing, summons, buffs, debuffs, or essence—then roll, tally the symbols, and let the outcome speak for itself.
Quest chains are designed so that progress persists across loops whenever possible. If someone reveals a secret, you won’t “forget” it just because the world resets. The loop may rewind the day—but it doesn’t rewind your knowledge.
Travel the island, discover points of interest, track quests, and fast travel once a location is discovered—just remember: when time passes, enemies grow stronger. So yes, you can take your time… but Soleris won’t.
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