"Swat team vs Eldritch gods" Squad based tactical horror rpg inspired by SCP, Backrooms, Delta Green, The Thing and Quake.
PARACOM
[PARAnormal COMmando] is squad based tactical horror rpg inspired by SCP, Backrooms, Delta Green, The Thing and Quake.
"Swat team vs Eldritch gods"
- Control the RRMTF (Rapid Response Mobile Task Force) Seven-Headed Dragon Gamma Fireteam.
- Investigate the Anomaly and locate the missing group
- Complex and rich tactical combat with a variety of weapons to choose from Sub-machine guns, Shotguns, Stingers, Taser, Smoke Grenades, Flash bangs, and anything you can get your hands on.. from beyond..
- Varied exomorphs form beyond the dark corners or earth, all requiring different approach to deal with
- Full control over the combat - Aim for legs - the enemies will slow down. Taser the nerve center - the enemy gets stunned.
- You won't find combat supplies beyond... save up as much ammo as you can.
- Solving puzzles mostly have multiple solutions, - don't forget you control a SWAT team, brute force is always an option.
- Your decisions matter - Alter the story or your stance on the anomaly, even minor choices may have consequences later.
- Anomaly response - The anomaly will react to you approach - Killing more of her underlings, destroying the area will increase enemy aggression toward Gamma Team, but leaving the exomorphs run free will also have dire consequences.
- Squad behavior - Your agents have their own opinions, they can help you solve puzzles, but making too much weird or illogical decisions may make them question you, and turn even against you.
- Dig deeper - There is much to uncover if you stray off the expected path
- Secret bosses, challanges and exomorphs
- Five endings
Paracom is community effort, help us expand the lore if you liked this chapter.
You may find your ideas created a new missions.