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Flat Voxel · 23 Oct 2024
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A surreal, minimalist spooky ride through impossible geometry, deadly traps and caustic commentary from the observers of the player's attempt to stay alive for just a little longer, as a toxin kills them little by little. The game has text graphics and uses the character set from the original PC from 1981. It's presented as if running on that hardware, on a green phosphor monitor - with just a hint of red.
A surreal nightmare where resisting death is as tempting as it is useless, brought to life by the 256 text characters available on the first PCs.
What can you do when you wake up in a strange place with your memories wiped out and your hours numbered?
And when you realize this place is a lethal environment, with an impossible geometry created by the processing power of a first-generation PC, which gets even weirder when the floppy drives begin to fail?
What about those people that seem amused by the fact you're dying by the minute?
And what's with that creature with a taste for human flesh?
Does any of this make any sense? Does that even matter when your time is running out?
English, Portuguese - Brazil

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