© 2026

English, Russian
Your monastery is the last hope for those with nowhere else to go. Supplies are running out. You cannot save everyone. Every day, you decide who to help — and try to save not only their lives, but your own soul.
A boy came to the monastery gates.
He is sick.
His mother asks you to let him in.
But you will not be able to save everyone.
You are the new abbot of a poor monastery at the edge of the country. Supplies are running out, there are barely enough monks to handle the daily work, and the sick keep coming. No one knows what this disease is, where it came from, or whether it can be stopped.
Every day, you decide who will stay inside the monastery to work, who will pray, who will care for the sick, and who will bury those you failed to save.
Outside the monastery walls, fear and despair are growing.
Inside, people are waiting for answers you do not have.
A refugee.
A dying peasant.
A pilgrim with a suspicious cough.
There will not be enough resources for everyone.
Let everyone in, and you risk the whole community. Close the gates, and you leave people to die.
Hunger, fear, and constant loss can destroy faith. If a monk loses faith, he may refuse to do his duties or leave the monastery at the very moment you need him most.
Who will receive the last supplies?
Who will you try to save?
In the end, there will be no right answers.
Only the people you saved.
And those you could not save.
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