© 2026

Soul Citadel / Bradley University · 21 May 2026
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Take the role of a monarch who’s made a deal with a demon to become immortal. In return, help them harvest souls by building and destroying countless kingdoms in this rogue-like city builder game.
There are some deals you just can’t shake; you made one with a trickster demon… and they have demands. Granted immortality, you must navigate through tough decisions in order to build the perfect civilization. Each time you rule, your kingdom will fall - it is up to you to take what you learn about governing forward into the next era!
All the while, the dealmaking-demon will come knocking at your citadel walls-- asking for his fair share… You will face varied, unrelenting challenges combined with the collapse-and-start-over mechanic that will keep you hooked into a cycle of rise and fall.
Machiavelli combines classic rogue-lite progression with the gameplay of a city builder. Featuring rewarding resource-management, randomized objectives and events, a sprawling skill tree, in-depth statistics on your civilization’s Order, grid-based city building, and a world where snap-decisions determine a kingdom’s rise or collapse. Not to mention, the demon’s insatiable desire for the souls of your citizens. Balance benevolence and cruelty in this fast-paced, replayable game of whimsy and wrath.
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