© 2026

Fight on the ground and in space around 17 different bodies in our solar system with unique lite orbital mechanics. Recruit armies, build fleets, and conquer the solar system as one of three unique factions in this turn based strategy game!
Isaiah 188 has three campaigns, one for each of the factions. (At release into early access, only the UN campaign is available). Play through the most critical battles of the Supremacy War! The other main mode in Isaiah 188 is Solar Conquest, which starts in 2257 with realistic planetary orbits and positions. Choose a starting scenario and your faction, and conquer the solar system!
Go from the solar system view all the way down to individual battlefields in solar conquest mode
"What are those new lights in the sky?"
"It's not speed that kills - it's the sudden railgun impact at the bottom that gets ya." Space combat is "fly by" newtonian combat, with relative velocities taken into account, and weapon ranges based on whether the other ships can dodge or intercept at that distance. Distances are measured in light milliseconds, hundreds of miles, and combat will be over in seconds. Your captains and crews do the fighting for you, but you must make key decisions before combat starts.
Ground combat on traditional hex grids requires cunning when planning maneuvers and attacking.
Even the clouds of the gas giants play host to war
(these particular aliens have not had a flag since before humans fell out of Eden)
Call me biased, but I think my composer did an absolutely stupendous job. His name is Pietro Frigerio . The soundtrack is awesome, give it a listen and support independent music creators when you get a chance!
English
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