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Inkaro is a brutal Parkour FPS that crosses flow-state platforming and push forward combat against anomalous enemies - doling out punishment with a toybox of weapons. Roam megastructures of plastic and concrete in a desolate journey of revenge and violence, clad in armor of ink and bone.
INKARO is a brutal Parkour FPS that is a cross between the flow-state platforming of Mirror's Edge and the push forward combat of DOOM 2016. Roam complex megastructures to gain an advantage over a varied roster of anomalous enemies - doling out punishment with a toybox of weapons.
Roam desolate megastructures reminiscent of Tsutomu Nihei's 'Blame!'
**Run, jump, slide and **rocket-jump to send yourself flying across massive combat arenas.
There are no stars, galaxies, planets. Nothing but the labyrinthian, tangling clusters of tubes that stretch far beyond the horizon. The sky is a sickening shade of brown, shrouded by the toxic haze of decaying plastic. The sun looms high, scathing and melting countless tons of plastic into molten seas of polymer.
Layers of plastic megastructures are stacked with no rhyme or reason, with reality-bending creatures lurking in every crevice and shadow. A place not meant to be inhabited by humans, filled with things not meant to be understood.
Thousands of people have slipped into and met their final resting place in . Death and despair fills every gap, from tattered missing posters raining down to the frantic crayon drawings of scared children.
English
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