© 2026

English
Gun Glade, is my take on a new Round-Based Battle Royale format. Spawn into The Glade, loot unique weapons, and survive an ever-shrinking zone in classic last-man standing BR. The first team to win 3 rounds wins the entire game. Battle Royale. Another Round. Kill. Die. Repeat. Solo Dev. Alpha 2.2.
GUN GLADE (this is an ALPHA 2.2 version of the game).
Be the first to survive 3 matches of this Round-Based Battle Royale. 8 Teams. 3 Lives. 1 Win.
I am a solo developer, that spent 1 yr learning programming, netcode, and Unreal Engine to pursue game development. Choosing to make a Mass Multiplayer-FPS as a first project is REALLY CHALLENGING, because of the sheer amount of work and understanding that goes into multiplayer games.
But I do it anyways.
The build is still incomplete and buggy, but I need to know if the game mode is good to continue it.
This game begins with 8 teams of players spawning on the edge of the map with a shrinking-zone facing off against one another in classic Battle-Royale style fight to the death.
FEATURES: • Wall Penetration, Limb Penetration, Flesh Penetration • 12 Attachment-Types • 7 Reload-Types + Bolt-Catch System • Leaning and Aiming Down Sights (ADS) • Ping Wheel: Threat, Standard Ping / Loot Ping, Back Me Up, Rotating Here • Guns: HK416 - AR, 590M - Shotgun, AWP - Sniper, KRISS Vector - SMG, MK14 EBR • Anticheat: Fog of War - Smoke Grenades • Grenade - Explosive w/ cooking function • Grenade - Stun w/ decoy function • Grenade - Smoke w/ changing color function • Grenade - Fire w/ spread function • Wrist-Watch - Map/Radar (for spotting objects through grass within a 15m radius) • Realistic Scopes (optimized "Picture-in-Picture" and "Scope Parallax") • Weapon Loot Visualizers (Magazine Removed? Bolt Catch Locked? Bolt Required? Pump Required?) • Item Throwing (Ammo, Weapons) • Grenade Throwback (pick up grenades, and throw them back) • Medic Pen (for self-heal and stab-healing teammates) • Server List
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