© 2026
A realistic fishing simulation with RPG elements, built in Unreal Engine 5. Authentic physics-based feel × open-water exploration — from float to lure and bottom fishing. Read the water, hone your skills, rise from novice to master angler. Fish solo, or team up with friends.
We bringing the most addictive part of real angling — the feel, and the fight — fully into a game.
Casting, reeling, fighting, playing your catch — every motion carries real physics. Line tension, the pull of the current, the bend of a loaded rod, the temperament of each species… every dash and headshake travels straight up the line into your hands. A snapped line or a thrown hook is only a heartbeat away.
Rivers, lakes, and seas; four seasons, dawn to dusk — the fish follow patterns waiting to be read. Explore unfamiliar waters, read the conditions, find the hotspots, and land the catch you're after with the right gear and tactics. Every haul levels up your rods, reels, lines, and baits, and unlocks new skills — until you become someone this water knows by name.
Start with hand-rod angling, then gradually unlock lure fishing, bottom fishing, and more — each with its own rhythm and its own subtleties to master.
Immersive solo angling sits at the heart of the game, with light social play on top — parties, guilds, and tournaments. Fish in quiet solitude, or head out with friends; the social side never gets in the way of your own pace.
Built in Unreal Engine 5 (Nanite, Lumen), the game renders the true texture of morning mist, glinting water, and living foliage — with a core realistic-physics system refined over years of development.
The mist hasn't lifted; the water stirs. One rod, one stretch of water — waiting for your line.
English, Simplified Chinese
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