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Consumers have power. A short walking simulator game that makes you think a little about how we normally consume.
Consumers have power.
A 10-minute walking simulator game about how we usually consume.
The game depicts a simple cycle in which things are created and consumed. You will play as a member of a manufacturing company and observe how society changes through the cycle. Through conversations with people in various positions in mass consumption society such as a boss, consumers, a recycling company, and influencers, you will reaffirm the social impact of our consumption behavior.
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