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Achievements
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Settlement
Reach a population of 300 citizens.
13.6% global

Village
Reach a population of 600 citizens.
5.9% global

Town
Reach a population of 900 citizens.
3.3% global

Educated
Have a fully educated population with 200 adults for 4 years.
4.8% global

Uneducated
Reach a population of 300 citizens without building schools.
1.9% global

Jack of all Trades
Build a town of over 200 people that has someone working in every profession for at least 5 years.
8.9% global

Mountain Men
Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.
2.4% global

Tombstone
Fill graveyards with at least 400 graves.
2.8% global

Blacksmith
Equip a population of over 200 adults with steel tools for 4 years.
6.0% global

Stylish
Cloth a population of over 200 with warm coats for 4 years.
5.5% global

Isolationist
Reach 300 citizens without building a trading post.
2.0% global

One with Nature
Reach 400 citizens without building crops fields, orchards, or pastures.
1.6% global

Trader
Use trading posts to trade 50,000 units of goods in a single town.
12.7% global

Master Trader
Use trading posts to trade 100,000 units of goods in a single town.
7.4% global

Exports
Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.
3.6% global

Firefighter
Build 20 wells in a single town.
2.4% global

Farmer
Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.
8.0% global

Livestock
Build a town that contains 60 cattle, 75 sheep, and 180 chickens.
4.4% global

Food Variety
Grow and harvest 8 different plants and 8 different orchard tree types in a single year.
5.4% global

Miner
Maintain 2 mines with 30 workers each for 3 years.
4.3% global

Mason
Maintain 2 quarries with 30 workers each for 3 years.
2.7% global

Foodie
In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.
10.9% global

Lumberjack
Produce 50,000 logs within a 100 year period.
6.7% global

Stonework
Produce 10,000 stone within a 100 year period.
6.6% global

Smelter
Produce 10,000 iron within a 100 year period.
3.7% global

Highwaymen
Build a town with 2000 stone paved road tiles.
6.1% global

Golden Gate
Build a bridge that is at least 50 units long.
7.6% global

Immigrants
Allow 200 nomads into a single town.
6.3% global

Smiles all Around
Maintain high happiness for 10 years in a town with at least 100 citizens.
20.9% global

Healthy
Maintain high health for 10 years in a town with at least 100 citizens.
19.6% global

Built from Stone
Build a town with 100 stone houses.
9.0% global

Ready for Anything
Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.
6.5% global

Builder
Build a town that has at least one of every possible structure.
14.6% global

Master Builder
Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.
2.5% global

Established
Build a town that has a population of 300 after 100 years.
4.5% global

Tenure
Build a town that has a population of 500 after 200 years.
1.3% global