© 2026

Rudo Studios · 27 Mar 2023
Sign in to rate this game in seconds.
English, Japanese, Portuguese - Brazil, French, Spanish - Latin America, Spanish - Spain, German, Simplified Chinese, Korean, Russian, Arabic
Architecture Zeitgeist is an educational game aimed at making architectural education more accessible and popular. The game consists of 3D tours where players can visit, learn, and interact in real time with iconic architectural works.
Architecture Zeitgeist is a game created with great care by me, Matheus Rudo, a student at the University of Brasília, with the goal of popularizing the teaching of architecture and making the study of architectural references more immersive. The game has educational purposes and currently features two game modes:
Currently, the game includes the following projects in each mode:
Development Roadmap:
After that, it is difficult to say. The expectation is that the game will occupy less than 50 GB of disk space. If it reaches 50 GB or more, no new projects will be added, and a new game will need to be released. If there is still room for expansion, we may consider adding new architects. There are countless architects and projects that could be included — we may even open community voting for future additions. These could come as free updates or paid DLC.
The full content of the game will be quite extensive, with around 25 hours of gameplay and 25 maps. There is also interest in investing more in projects focused on Japanese architecture — perhaps a future release like “AZ: Japan”? We’ll see.
Architecture Zeitgeist is an independent, educational, and non-profit project. Purchasing the game is entirely optional, since the content available in the demo corresponds to the full version of the game. Therefore, buying the paid version mainly serves as a way to support the project. All revenue generated from the game’s sales is reinvested directly into its development, contributing to the creation of new maps, technical improvements, optimizations, bug fixes, and the expansion of its educational content. The project is also part of Matheus Rudo’s master’s research at the University of Brasília, Brazil.
No reviews yet. Be the first to share your thoughts!
Write a ReviewNo discussions yet. Be the first to start a conversation!