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Fulby Technologies · 17 Oct 2016
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A collection of scenes for demonstrating VR presence to new users. Not a horror game, and has no jump scares.
This is a VR experience which shows how virtual reality can invoke an involuntary response. I created the first scene - the canyon - as I wanted to demonstrate the effect to friends without having to guide them through a game to a suitable point. It was so effective I wanted to expand on it. This is very much aimed at being an experience you can keep in your library and bring out to show new users - it isn't a game so there aren't any challenges in it, and will have less effect on veteran VR users.
The current stationary scenes are:
There are also scenes which include player movement:
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