

Star Wars: Galactic Racer Unveiled at State of Play
Former Criterion Games developers bring arcade racing to a galaxy far, far away
21 February 2026
High-Speed Racing Comes to the Star Wars Universe
According to Push Square's coverage of PlayStation's State of Play presentation, Star Wars: Galactic Racer has been revealed with a gameplay trailer that positions it as an arcade racer drawing inspiration from Burnout, MotorStorm, and Wipeout. The game is being developed by Fuse Games, a studio led by former Criterion Games staff.
This marks a significant shift for Star Wars gaming, which has spent the last decade focused primarily on third-person action games and live-service shooters. The racing genre has been largely dormant in the franchise since the PS2 era, making this announcement particularly interesting for fans who grew up with titles like Star Wars: Episode I - Racer and its sequel, Star Wars: Racer Revenge.
Arcade Racing Pedigree
The involvement of ex-Criterion developers is particularly notable given that studio's legacy with the Burnout series, which defined aggressive arcade racing for a generation of console players. Burnout 3: Takedown and Burnout Paradise remain touchstones for what arcade racing can be when it prioritizes spectacle, speed, and destruction over simulation. If Fuse Games can channel even a fraction of that energy into the Star Wars universe, we're looking at something special.
The trailer suggests Galactic Racer will combine that crash-focused intensity with the futuristic speed of Wipeout and the varied terrain racing of MotorStorm, all wrapped in Star Wars aesthetics. That's an ambitious blend. Wipeout's anti-gravity racing demands precision and track memorization at breakneck speeds, while MotorStorm built its reputation on dynamic, destructible environments where your racing line constantly evolved. Mixing those philosophies with Burnout's aggressive takedown mechanics could create something genuinely fresh in the racing space.
The Star Wars setting also opens up possibilities that pure sci-fi racers can't touch. Imagine tearing through the forests of Endor with speederbikes weaving between ancient trees, or racing across Tatooine's dune seas with sandstorms dynamically altering visibility and handling. The franchise's diverse planets provide natural variety that could keep tracks feeling distinct in ways that generic futuristic cities struggle to achieve.
What We Know So Far
The game was announced during PlayStation's State of Play presentation, though no release date or platform details beyond PlayStation have been confirmed yet. The lack of concrete information is typical for early reveals, but it does leave some important questions unanswered. Will this be a PlayStation exclusive, or is Sony simply getting first marketing rights? Is this targeting PS5 specifically, or will PS4 get a version as well?
What we do know is that the arcade racing genre has been starving for new entries. Outside the Hot Wheels Unleashed series and the occasional kart racer, the pure arcade racing space has been quiet since the mid-2010s. Simulation racers dominate the market now, from Forza and Gran Turismo to F1 and rally sims. There's clearly an audience hungry for something that prioritizes fun over realism, and Star Wars' built-in fanbase could be the catalyst that brings arcade racing back into the mainstream conversation.
The timing also matters. We're in an era where nostalgia for PS2 and original Xbox gaming is at an all-time high. Players who grew up with Burnout 3: Takedown, the original Wipeout titles, and Star Wars: Episode I Racer are now adults with disposable income and a desire to recapture that specific flavor of racing game that's largely disappeared. Galactic Racer could tap directly into that demographic while also introducing a new generation to what made those games special.
Given the pedigree of the development team and the franchise's built-in fanbase, this could fill a gap for players who've been waiting for a proper arcade racer in the current generation. The question is whether Fuse Games can deliver on the promise of that trailer and create something that stands alongside their previous work rather than simply trading on nostalgia.
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